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Matthew Stavri

Employment

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April 2021 - Present

Level Designer,
EA Sports Codemasters

EA Sports WRC
 

  • Researched, documented and selected suitable locations for use within the game.

  • Designed and developed levels replicating real world locations from early concept to final handoff.

  • Worked closely with other designers and teams on the development and refinement of the games levels.

  • Created documentation on various tools and design practices.

  • Contributed to optimization, polish and bug fixing passes across multiple locations.

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October 2019 - April 2020 &
October 2020 - April 2021

IT Field Engineer, Capita

  • Replaced and installed network switches across the country whilst working closely with other engineers and onsite IT Departments to ensure customer satisfaction and a smooth transition to the new infrastructure.

  • Rolled out Windows 10 on hundreds of devices in schools using ghost imaging and deployment.

  • Rolled out and replaced old computers with new desktop and laptops to schools throughout the country whilst ensuring minimal disruptions and professional service.

Skills

  • Strong passion and knowledge of games and game design.

  • A genuine desire to create and contribute more to the industry.

  • Positive attitude and the ability and experience to work in large scale and collaborative team environments.

  • Ability to quickly learn and adapt to new tools and practices.
     

  • Strong experience using Game Editors

    • Unreal Engine and Unity

  • Strong experience using MS Office

    • Word, Excel, Powerpoint etc.

  • Experience with scripting and OOP

    • Blueprint, C++, C#

  • Experience using 3D Software

    • Blender and 3DS Max

  • Experience with the game development pipeline and bug tracking software.

Education

Associate Bachelors with Commendation in Computer Games Development

2013 - 2016, Ulster University Magee

L4 HNC Diploma in Computing & Systems Development (Merit)

2011 - 2013, NRC Magherafelt

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